I have a confession to make - one that will, I fear, to great harm to my geek cred. I actually know next to nothing about Dungeons & Dragons. I know that it's a fantasy role-playing wargame that has had an enormous impact on the development of today's online RPGs. I know that it's been derided by many as a domain for losers and misfits and inspired the occasional fit of moral panic among social conservatives for its supposed links to Satanism and the occult. But beyond that I know very little about it. I'm open to being educated.
That said, I've recently become fascinated with D&D Alignment Charts, thanks to their current popularity as an Internet meme. From what I understand, in basic D&D, players create characters based on one of three alignments: lawful (implying honor and respect for society's rules), chaotic (implying the exact opposite) and neutral (something in between). Advanced D&D then introduces a second axis of good, neutral and evil, offering a combination of nine alignments. The D&D Alignment Chart therefore looks like this:
In the Dungeons & Dragons worldview, all individuals are to be found somewhere within these nine classifications. Here is a basic rundown of the archetypes in question:
- Lawful Good: Also known as the 'Saintly' or 'Crusader' character, the domain of compassion, honour and duty. The domain of chivalry and bushido.
- Neutral Good: Also known as the 'Benefactor' alignment, the domain of characters driven by conscience and altruistic motivations without regard for or against the established rules. Most Nobel Peace Prize winners fit within this category.
- Chaotic Good: Also known as the 'Beatific', 'Rebel' or 'Cynic' alignment. This is the domain of the Robin Hood types who have nothing but disdain for the 'system'.
- Lawful Neutral: Also called the 'Judge' or 'Disciplined' alignment, the domain of individual driven first and foremost by a personal code and placing a high value on traditions and historical precedent. Conservatives, in other words.
- True Neutral: Also referred to as 'Neutral Neutral','Undecided', 'Nature's' alignment or 'The Swiss'. No strong feelings towards any alignment.
- Chaotic Neutral: Also known as the 'Anarchist' or 'Free Spirit' alignment, the domain of roguish individualists who follow their own heart with general disdain for rules. Think libertarians and socialist agitators.
- Lawful Evil: Also referred to as the 'Dominator' or 'Diabolic' alignment, those who see a well-ordered system as being easier to exploit, usually inclined to obey their superiors while twisting the rules to work in their favour.
- Neutral Evil: Also called the 'Malefactor' alignment, characters with no qualms about turning on their allies-of-the-moment and making strategic alliances solely for the purpose of furthering their own goals.
- Chaotic Evil: Also known as the 'Destroyer' or 'Demonic' alignment, the ultimate wreakers of havoc, destroyers of public order - often for its own sake. The domain of serial killers, suicide bombers and génocidaires.
In recent times the D&D Alignment Chart has become a popular meme among sci-fi fans for classifying characters. Here is an example of one from a movie series we all know well.
A fun little exercise in character study, and one that got me wondering what its applicability might be in the 'real world'. Specifically, it struck me that this system might be directly applicable to political decision-making. How might we vote if instead of classifying candidates on a crude left-right spectrum we classified them in the two-dimensional D&D fashion? As an experiment I applied the same classification system to Canadian political history. This is what I came up with:
How are we to read this chart? Clearly the lawful-chaotic axis is more or less analogous to the conservative-liberal axis that dominates our political system, but what of the vertical good-evil axis? While it might seem obvious that one always wants to vote for the 'good' candidate, the track records of these nine individuals bears a closer examination. Of the three 'good' characters, the only one who can truly be described as successful is Lester B. Pearson, and even he had a rough time in his short stint as prime minister. René Lévesque and Louis Riel may well have been good, honourable men, but both were dealt losing hands by history.
When it comes to political longevity, it's clear that neutral is the way to go. Macdonald, King and Trudeau all enjoyed long careers at the epicentre of Canadian political life, with 'True Neutral' W.L. McKenzie King dwarfing all others in longevity, with 22 years as prime minister over the course of three terms. As for the 'evil' category, it remains to be seen how our current Machiavellian prime minister will fare, but the other two enjoyed brief halcyon periods before going out in a destructive blaze of glory. Mulroney famously laid siege to his own political party upon his exit from public life, while Parizeau nearly took out the entire country - and destroyed any credibility his ever had beyond his fellow hard-core sovereigntists by blaming his narrow loss on "money and the ethnic vote."